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Advanced [show]


Oblar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and dresses like a well dressed Mercenary does. His right leg appears badly burned and disfigured. He wears a feathered hat to cover his moderate length white hair. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Mercenary.

Motivation: Sabotage a competitor.

Flaws: Depressed. Bonds: Job, Military, Nature. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Oblar Sunmeadow, Male Halfling Ranger 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +8, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp.


Social Check DCs


Cimer Random, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After months of barely getting by, Cimer managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His relatives are trying to arrange a marriage; and he has decided he is irredeemable

Flaws: Ugly. Bonds: Rich, Criminal record, Family, Adventurer. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Cimer Random, Male Tiefling Sorcerer 3
Medium (5'9") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 8000 cp.


Social Check DCs


Dalgal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a ceremonial dagger. His hair is long and auburn with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He also hits on women, regardless of circumstances.

History: Dalgal was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Bonds: Attractive, Has a crush, Family, Adventurer, Religious. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Dalgal Rumnaheim, Male Dwarf Warrior 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 19 (+4)8 (-1)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Gormogord Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His hazel eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miner.

Motivation: To pay off his debts; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Rich, Job, Debt. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Gormogord Greenbottle, Male Halfling Monk 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +2, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 700 gp. Iolite (40 gp). Aquamarine (1400 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears green cloth garments or leather armor, and is pretty ugly. His silver crest is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Sailor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has worked as a Sailor like his mother before him.

Motivation: He feels kind of lost in life.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Depressed. Bonds: Job. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Shamash Raghthroknaar, Male Dragonborn Ranger 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2600 sp.


Social Check DCs

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