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NPC Generator

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Advanced [show]


Lone Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He sports a flattop fur cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Fortune-teller, Lone learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Carter again; and he wants nothing more than to rejoin the army

Flaws: Insomniac. Bonds: Attractive, Job, Adventurer, Military. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Lone Mist, Male Tabaxi Warlock 15
Medium (5'9") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 500 pp. Aquamarine (1300 gp). Obsidian (7 gp). Red-brown spinel (80 gp). Jet (80 gp). Moonstone (40 gp). Violet garnet (1300 gp). Fiery yellow corundum (700 gp). Deep green spinel (80 gp). Chrysoberyl (80 gp). 1 Medium magic item.


Social Check DCs


Howard Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. He has gleaming, smiling blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Howard Tealeaf, Male Halfling Fighter 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. Golden yellow topaz (800 gp). Hematite (5 gp).


Social Check DCs


Traubon Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears a well pressed and immaculate suit (or dress). He wears a Stetson hat to cover his moderate length blonde hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Traubon Fallack, Male Dwarf Warlock 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 12000 sp. Freshwater pearl (13 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a violet deerstalker hat and violet clothes. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Many illithids want him driven away; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Disciplined. Bonds: Religious, Military, Adventurer, Enemies. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Coleman, Male Half-Elf Aristocrat 3
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. Moss agate (15 gp). Jade (140 gp). Eye agate (15 gp).


Social Check DCs


Peter Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his falchion ready. His golden hair is styled in orderly dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Guardian, Mentor. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Burrows, Male Half-Elf Warrior 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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