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NPC Generator

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Advanced [show]


Gilthur Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother.

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Family, Rich. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Gilthur Torevir, Male Dwarf Druid 11
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 92 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 800 gp. Red garnet (50 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Sethrekar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large tan jacket. He has wavy silver crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Dragonborn culture. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He then took over the family business and is one of the better Cartwright for hire.

Motivation: A strong sense of loyalty to Dragonborn people; and he is greedy

Flaws: Ugly, Racist. Bonds: Immigrant, Job, Rich. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Sethrekar Kerrhylon, Male Dragonborn Warlock 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Masterwork Musical instrument.


Social Check DCs


Cockaby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His golden hair is knotted and matted. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Cockaby was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Cockaby Timbers, Male Gnome Bard 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 68 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Old masterpiece painting (1900 gp). Jeweled electrum ring (2000 gp). Black velvet mask with numerous citrines (30 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light green in addition to tight pants, and sports empty pouches on his belt. His hair is auburn, silky, and of moderate length. His gray eyes peer out from beneath his top green hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dalgal took refuge in the old dungeon and found the beat up longbow and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To be a Brewer again; and to end his boredom

Ideals: Logical. Flaws: Mundane, Secretive. Bonds: Attractive, Nature, Job. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Dalgal Durthane, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 pp.


Social Check DCs


Bilbron Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is white and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels kind of lost in life; and to reunite with his absent father

Ideals: Optimist, Professionalism. Flaws: Depressed. Bonds: Poor, Family. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Bilbron Quillsharpener, Male Gnome Paladin 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs

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