Thokk Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. His ears are large.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.
History: Thokk lived on a farm with his mother, near the main road leading to a nearby town. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Bricklayer, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers.
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Einkil Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor, and he perpetually has his spear ready. His white hair is knotted and matted. He has green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Gifted, Artistic. Flaws: Shy. Bonds: Rich, Religious. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Peren Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear white pants and tee shirts. His silver hair is heavily combed to the left. His eyes are violet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Peren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He struck the Barkeep job and began his own company from there.
Motivation: Sabotage a competitor; and money/treasure
Flaws: Antagonistic. Bonds: Military, Criminal record, Job, Rich. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 60 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +6
Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Embroidered and bejeweled glove (4000 gp). Silver ewer (60 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item.
Gomory Charlton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and very much looks the part of a Blacksmith. He wears his red hair down. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Gomory will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Further expansion of business; and expand his business
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Silver pearl (110 gp).
Faran Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a brown suit, black shirt, and brown tie. He has shaved his head bald. He has amber eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Courier responsibilities is difficult.
Ideals: Optimist, Entrepeneur. Bonds: Job, Rich. Occupation: Courier
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 220 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (2400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
