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Advanced [show]


Fulbar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he is dressed in an above average manner. His long auburn hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. Fulbar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to raise his children well; and many drow want him driven away

Ideals: Impeccable. Bonds: Attractive, Enemies, Poor, Family. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Fulbar TellPenny, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Damien Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: Born in the east to a Animal Trainer, Damien learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted, Professionalism. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Damien Wildheart, Male Halfling Monk 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp. Jade (150 gp). Aquamarine (900 gp).


Social Check DCs


Ghesh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears pastel painted combat armor at almost all times. His left leg appears badly burned and disfigured. His white crest is lengthy. His fierce red eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Ghesh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined. Flaws: Hedonist. Bonds: Religious. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Ghesh Ophinshtalajiir, Male Dragonborn Commoner 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 49 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 5000 sp. Eye agate (13 gp). Silver pearl (150 gp). Jet (150 gp). Deep blue spinel (900 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right hand appears badly burned and disfigured. His blonde hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Namfoodle wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Namfoodle Raulnor, Male Gnome Wizard 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 60 gp. Hematite (15 gp). Coral (120 gp). 1 Half-Plate.


Social Check DCs


Thomas Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long chestnut hair reaches down to his waist. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Secretive. Bonds: Rich, Immigrant, Slave. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Thomas Marleigh, Male Human Commoner 7
Medium (5'10") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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