Flame In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky grey painted plate armor. He has gray fur. His face is scarred and worn.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Flame took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: He is content; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane, Forgetful. Bonds: Rich. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. Star rose quartz (70 gp).
Howard Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the south to a Sailor, Howard learned a great deal about his father's area of expertise. A gifted student he started as a Cartwright, but he got bored and became a Sailor. He then took over the family business and is one of the better Sailor for hire.
Motivation: Wants to open a new tavern; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Iolite (30 gp). 1 Minor magic item.
Senteq Offund, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear yellow pants and tee shirts. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Optimist. Bonds: Criminal record, Military, Job. Occupation: Bellfounder
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 sp. 4 Antitoxin.
Koeth Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. His moppish black hair is in a traditional bowl cut. His green eyes have a joyful gleam in them most of the time.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Koeth was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new barkeep responsibilities is difficult
Flaws: Racist, Impulsive, Ugly. Bonds: Job, Adventurer. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 900 pp. 1 Minor magic item.
Feldûsh Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears a blue collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His golden hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Feldûsh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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