Godfrey Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears white painted combat armor at almost all times. He is muscular with a powerful set of arms. His moppish golden hair is in a traditional bowl cut. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Justice. Flaws: Addict, Disease. Bonds: Slave. Occupation: Junk Dealer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
Possessions: 6000 sp.
Euron Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His dark red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Euron lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur, Opinionated, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1600 sp. Amber (120 gp).
Faran Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of shortspears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 98 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 100 pp. Iolite (40 gp). Jasper (40 gp). Blue quartz (12 gp). Zircon (40 gp). Aquamarine (1100 gp). Amethyst (70 gp). Tiger eye turquoise (12 gp). Aquamarine (1100 gp). Banded agate (12 gp). Zircon (40 gp). Fiery yellow corundum (600 gp). 1 Medium magic item.
Ahvain Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His red hair is heavily combed to the left. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.
History: Ahvain was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Spy for hire.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Tarhun Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears blue painted combat armor at almost all times. He wears his silver crest up. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 13)
Armor Class 13
Hit Points 64 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Sylvan, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. A silver and pearl hairclip (70 gp). A delicate silver chain set with a tourmaline (70 gp). Solid gold idol (200 gp). Large well-done wool tapestry (200 gp). Gold music box (3000 gp). An abacus with copper, silver and gold markers (160 gp). Gold dragon comb with red garnet eye (700 gp). Black velvet mask with numerous citrines (160 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Solid gold idol (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
