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Advanced [show]


Lamlûg Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and pastel robe with the hood down. He is portly but not overly obese. He has moderate length golden hair. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He struck the Guard job and began his own company from there.

Motivation: Many goblins want him driven away; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Bonds: Rich, Job, Enemies. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Lamlûg Atterton, Male Half-Orc Rogue 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Elven, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 150 gp. 1 Silver holy symbol.


Social Check DCs


Astar Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe, and carries axes. His silver hair is smooth and relatively long. His ears are large.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to loving parents in a slum to the north. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in axe use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Astar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Enemies, Poor. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Astar Temperance, Male Tiefling Rogue 8
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 14
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Nash, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Insane. Bonds: Rich, Nature, Job. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Alexandre Nash, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp.


Social Check DCs


Godfrey Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Military. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Godfrey Skelton, Male Human Wizard 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp.


Social Check DCs


Bertram Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: Bertram was born with his father's beautiful face. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Adventurer, Attractive, Has a crush. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Bertram Richie, Male Human Commoner 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Star rose quartz (30 gp).


Social Check DCs

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