Leaf Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His black fur is drawn into a tight pony tail with a cross scrunchie. He has hazel eyes and a brown hat with a violet feather.
Personality: Leaf wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Brewer, his father struggled to pay the bills. Leaf was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leaf decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Disciplined, Logical, Fighting. Bonds: Poor, Adventurer, Criminal record. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 19 (+4) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Druidic, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. Emerald (1500 gp). Deep green spinel (90 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.
William McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. He has moderate length black hair. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: Just what you see.
Nalral Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. Nalral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Nalral hails from a village terrorized by orcs. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: He loathes his own lifestyle; and a deep hatred of orcs
Flaws: Insane, Hedonist, Depressed. Bonds: Enemies. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
Possessions: 1300 gp. Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Travok Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of his god around his neck, and a bow on his belt, and is pretty ugly. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He is obsessed with his god.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Travok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Marshal
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Uthemar Withrethin, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears bulky blue painted plate armor. His hair is short and white. His eyes are likewise hazel.
Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.
History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion
Flaws: Hedonist, Fearful. Bonds: Family, Criminal record, Adventurer. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 62 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
Possessions: 500 gp. Brass mug with jade inlays (100 gp).
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