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NPC Generator

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Advanced [show]


Lewis Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his right side. He has a moderate pudge and is not very fit. He sports a long blonde beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Lewis was born with his mother's beautiful face. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better trade route.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Lewis Teinithra, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 15 (+2)18 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his black hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful wizard made him what he is. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Rich, Mentor, Slave. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Charles Watson, Male Human Wizard 11
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 11 (+0)18 (+4)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 330 pp.


Social Check DCs


Nalral Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also is a firm believer in the manly ideal.

History: He was born in the south, but his parents moved at a very young age to the west. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Slave. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Nalral Fireforge, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Aldous Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy black suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Shoemaker, Aldous learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Architect; and further expansion of business

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Has a crush. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Wedgwood, Male Human Cleric 9
Medium (5'11") Human, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)10 (+0) 10 (+0)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp. Moss agate (8 gp). Silver pearl (70 gp). Lapis lazuli (8 gp).


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red, silky, and of moderate length. His eyes are a pleasant gray.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: Alston hails from a village terrorized by drow. In his 13th year, his parents were killed by a drow raid, leaving Alston alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against drow; and someone believes him a fraud

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Alston Folkor, Male Gnome Druid 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1400 sp.


Social Check DCs

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