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Three Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black coat over a grey low-cut shirt, and a broad hat upon his head. His fur is greying and his face has many wrinkles. His skin is flawless and his green eyes scan people very quickly.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant, Religious. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Three Thunder, Male Tabaxi Sorcerer 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Adrex Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sellsword. He is portly but not overly obese. He has silver crest. His fierce red eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south. Adrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Joker, Optimist. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Adrex Hshhsstoroth, Male Dragonborn Monk 6
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Stealth +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Freshwater pearl (5 gp).


Social Check DCs


Adrik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Mayor profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mayor mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Flaws: Disease. Bonds: Rich, Attractive, Job, Adventurer, Enemies. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Adrik Deepdelver, Male Dwarf Druid 5
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 15 (+2)10 (+0)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 5000 sp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Full Plate. 1 Banded mail.


Social Check DCs


Azdûsh Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears red painted combat armor at almost all times. He keeps his long black hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Azdûsh embodies much of what other species detest in the Half-Orcs. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Azdûsh Acton, Male Half-Orc Cleric 6
Medium (6'1") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 15 (+2)6 (-2)
Skills Deception +1, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp. Smoky quartz (30 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Adventurer uniform. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and he would like to get married and retire

Flaws: Ugly, Mundane. Bonds: Job, Has a crush, Rich. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Anderton, Male Human Druid 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Aquan, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 30000 cp.


Social Check DCs

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