Serpent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is wearing a perfectly clean shirt and pair of pants. His red fur is still thick. He has a dull look in his blue eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 4 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: To get a good night's sleep; and balancing his hectic life and new sculptor responsibilities is difficult
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 gp. Jasper (80 gp). 1 Minor magic item.
Duergath Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely brown suit with violet socks and a vest with buckled shoes. He has shaved his head bald. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Insomniac. Bonds: Nature, Immigrant. Occupation: Butcher
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 81 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 260 pp. Bloodstone (70 gp). Citrine (70 gp). Eye agate (5 gp). Chalcedony (70 gp). Azurite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kiirith Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His crest is cut close to his head. His face is scarred and worn.
Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp. Smoky quartz (80 gp). Red-brown spinel (90 gp).
Smoking Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He keeps his lavender fur in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Ugly. Bonds: Poor, Nature, Immigrant, Adventurer. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Oriax Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large white mantle and cape that has been intricately interwoven into his black robe. He has done his best to style his black hair to look like a famous performer. His eyes are likewise gold.
Personality: He has always had a great fascination with Tiefling culture. He has a small toy that he constantly fidgets with.
History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oriax took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Racist, Addict. Bonds: Rich, Nature. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 9000 sp. 1 Minor magic item.
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