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NPC Generator

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Advanced [show]


Bertram Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Gifted. Flaws: Ugly, Cynical, Disease. Bonds: Rich, Job. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Bertram Myerscough, Male Human Barbarian 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 66 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Celestial, Elven, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70000 cp.


Social Check DCs


Kelter Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely pastel suit with yellow socks and a vest with buckled shoes. He has wavy blonde hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Flaws: Ugly, Disease. Bonds: Family, Slave, Rich. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Kelter Sunmeadow, Male Halfling Paladin 16
Small (3'0") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 114 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +7, Insight +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: Just what you see.


Social Check DCs


Edge Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down. His lavender fur is singed and shortened. His eyes, though not visible through his cowl, are green.

Personality: Edge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Edge Of Claws, Male Tabaxi Monk 8
Medium (6'9") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Riardon Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear violet clothing when he does not wear armor. His silver hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Riardon was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Riardon was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Riardon Wasanthi, Male Elf Paladin 9
Medium (4'9") Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Moonstone (70 gp). Rhodochrosite (12 gp). Violet garnet (1000 gp). Moonstone (70 gp).


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His black hair is cut jaggedly and amateurishly. He has green eyes and a white hat with a brown feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ozyman took refuge in the ruined castle and found the beat up greataxe and armor he uses now. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Ozyman Wildheart, Male Halfling Expert 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Orc, Infernal, Goblin
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. White opal (900 gp). Eye agate (16 gp).


Social Check DCs

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