Left-Handed Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He keeps his gray fur in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Disciplined, Gifted. Bonds: Military, Adventurer, Family. Occupation: Bellfounder
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Muggrish Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear ponchos typically of a light black in addition to tight pants. With a patchy brown beard and wild brown hair. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments
History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Muggrish fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 54 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 2000 gp. Cloth of gold vestments (150 gp). Brass mug with jade inlays (200 gp).
Zaffrab Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He wears his red hair down. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Gifted. Flaws: Shy, Antagonistic, Disease. Bonds: Adventurer. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 13)
Armor Class 12
Hit Points 100 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Peridot (70 gp). Malachite (14 gp). Silver pearl (160 gp). Bloodstone (70 gp). Rhodochrosite (14 gp). Sardonyx (70 gp). Lapis lazuli (14 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many black ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length golden hair. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has a crush on the local Glassblower; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Bonds: Attractive, Nature, Criminal record, Has a crush. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 106 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 19 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Celestial, Sylvan, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Holimion, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears skinny pants and wears a grey and pastel robe with the hood down, and his gloved hand is found clutching a hammer. His auburn hair is braided into rings. This amber eyed northerner is not easily forgotten.
Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Himo grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Pacifist. Flaws: Antagonistic, Insane. Bonds: Adventurer, Rich. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
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