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Advanced [show]


Kody Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He desires power and/or immortality.

Flaws: Disease, Selfish. Bonds: Attractive, Family, Adventurer. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Kody Spaulding, Male Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Thradal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with writing.

History: The child of western immigrants he idolized his mother. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Thradal Rumnaheim, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Gnoll, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Black velvet mask with numerous citrines (180 gp). Silver ewer (40 gp).


Social Check DCs


Theobald Cromwell, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely pastel suit with violet socks and a vest with buckled shoes. He has done his best to style his red hair to look like a famous performer. His violet eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy and tries to find solutions quickly.

History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Lazy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Theobald Cromwell, Male Human Warrior 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +6, Survival +6
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of falchions on his belt, each one with a jet on the hilt. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: Watson wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Watson Fatrabbit, Male Halfling Sorcerer 8
Small (3'3") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp.


Social Check DCs


Nicor Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is portly but not overly obese. His red hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a wizard, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Insane. Bonds: Mentor. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Nicor Hope, Male Tiefling Ranger 5
Medium (5'7") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Arcana +7, Deception +5
Senses Passive Perception 11
Languages Common, Celestial, Elven, Ignan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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