Nicholas Sharps, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Fletcher uniform. His hair is brown and very short. His hazel eyes dart from person to person.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nicholas was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: Wants to raise his children well.
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Job, Family. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. 1 Banded mail.
Emerald Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His gray fur is braided into rings. He has green eyes.
Personality: Emerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Family, Poor, Job. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 700 gp.
Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses like a well dressed Guard does. He wears a deerstalker hat to hide his balding. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Gifted. Flaws: Addict, PTSD. Bonds: Job. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 11000 sp. Gold and topaz bottle stopper cork (400 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).
Erky Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Miller, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His black hair and beard is wavy and long. His eyes are blue and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly. Bonds: Job, Criminal record, Rich, Mentor. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 111 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Golden pearl (90 gp). Lapis lazuli (12 gp). Sardonyx (80 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. He is an epitome of beauty. He wears a feathered hat to cover his moderate length brown hair. His eyes are gray and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Flaws: Secretive. Bonds: Rich, Attractive, Slave, Mentor. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 118 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Celestial, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
Possessions: 1000 gp. Star rose quartz (80 gp). Freshwater pearl (13 gp). Red spinel (40 gp). Azurite (13 gp). Malachite (13 gp). Eye agate (13 gp). Bloodstone (80 gp). Jet (40 gp). Rock crystal (80 gp). Red spinel (40 gp). Black pearl (700 gp). Iolite (80 gp).
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