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Advanced [show]


Sindri Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His auburn hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: Regain custody of his son; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Sindri Nopenstallen, Male Gnome Bard 5
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Terran, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Amethyst (120 gp). Rock crystal (70 gp). Pink pearl (120 gp).


Social Check DCs


Gale Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has moderate length red fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Gale was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He uses money and sex appeal to get what he needs; and to pay off his debts

Flaws: Shy, Addict. Bonds: Attractive, Poor, Mentor. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Gale Thunder, Male Tabaxi Druid 8
Medium (5'11") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 300 gp. Chrysoprase (70 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Azurite (7 gp).


Social Check DCs


John Soames, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a flail. His silver hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Military, Criminal record, Enemies. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

John Soames, Male Human Wizard 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 220 gp.


Social Check DCs


Sammal Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered longbow and tarnished rapier as well. His dark red hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He used his abilities to travel the world and help people.

Motivation: Tiefling compassion.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Sammal Shame, Male Tiefling Warrior 2
Medium (6'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 18 (+4)20 (+5)
Skills Arcana +4, Investigation +4
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Stannor Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Adventurer soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Stannor Whispermouse, Male Halfling Commoner 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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