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NPC Generator

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Theobald Reid, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: When he was but 7 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Military. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Theobald Reid, Male Human Rogue 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Jade (90 gp).


Social Check DCs


Thomas Livingstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. His hair is chestnut, silky, and of moderate length. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.

History: Thomas was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered painting. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Livingstone, Male Human Bard 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 200 sp.


Social Check DCs


Tharivol Berevan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He wears bulky green painted plate armor, and his gloved hand is found clutching a falchion. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: He was raised by priests from a young age. Tharivol was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Religious, Mentor. Occupation: Miller

Voice: American accent

Attributes [hide]

Tharivol Berevan, Male Elf Cleric 13
Medium (5'1") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 92 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Performance +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 4000 gp. Aquamarine (800 gp). Chrysoprase (80 gp). White opal (1600 gp). Tourmaline (130 gp). Freshwater pearl (8 gp). Emerald (1600 gp). Aquamarine (800 gp). Moonstone (80 gp). Lapis lazuli (8 gp). Red spinel (130 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He dresses in collared shirts and wears a proper scarf over his head. His silver hair is lengthy. His violet eyes peer out from beneath his feathered black hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Wrenn lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theriatis Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves singing and to teach people singing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has never given up on his singing dream.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Theriatis Dulmage, Male Half-Elf Wizard 3
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 500 sp.


Social Check DCs

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