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NPC Generator

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Advanced [show]


Sindri Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He wears a colorful flower in his blonde hair. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Sindri grew up listening to his father's many stories. A gifted student he started as a Architect, but he got bored and became a Servant. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Family. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Sindri Ironhide, Male Gnome Barbarian 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown tunic with grey highlights, and long green pants that bunch up around his shoes, and a wedding ring on his right hand. His chestnut hair is long and unkept. His green eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Fearful, Disease. Bonds: In love. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Guy Martell, Male Half-Elf Cleric 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: Peridot (50 gp). Blue quartz (15 gp). Star rose quartz (50 gp).


Social Check DCs


Theren Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His Stetson hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Marshal like his father before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Ugly. Bonds: Military, Mentor, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Theren Ilphelkiir, Male Elf Rogue 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +6

Possessions: 40 pp.


Social Check DCs


Borun TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Borun was raised in a hard working conservative environment. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has since lost track of the people in his past.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Entrepeneur. Bonds: Job, Enemies, Family, Religious. Occupation: Hunter

Voice: American accent

Attributes [hide]

Borun TellPenny, Male Halfling Aristocrat 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. Coral (60 gp). 3 Acid flasks.


Social Check DCs


Harvest Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He keeps his beige fur in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Harvest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Stylist soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Harvest Treat, Male Tabaxi Wizard 19
Medium (6'0") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 13
Hit Points 64 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)18 (+4) 10 (+0)18 (+4)
Skills Acrobatics +9
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Undercommon, Auran
Attacks Melee +10 / 5d8+4, Ranged +9 / 5d8+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18444444443

Possessions: 10000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered and bejeweled glove (4000 gp). Jeweled gold crown (8000 gp). Fire opal pendant on a fine gold chain (400 gp). Cloth of gold vestments (100 gp). Old masterpiece painting (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (100 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A delicate brass dragon egg (30 gp). Gold and ruby ring (8000 gp). Gold music box (4000 gp). Solid gold idol (400 gp). 1 Major magic item.


Social Check DCs

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