Bharash Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His gold crest is long and unkept. His gold eyes lackadaisically let the world flow into them.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has built up a small fortune and can afford his own way.
Motivation: Dragonborn compassion; and he has money and likes to spend it
Flaws: Ugly, Racist. Bonds: Immigrant, Enemies, Rich. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3000 cp. 1 Banded mail. 1 Half-Plate.
Donaar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red crest is kept up in a ponytail inside a feathered hat. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.
History: Gifted from a young age, Donaar studied abroad. His martial abilities were realized during a raid on his village. He left for the west, certain he would find work there.
Motivation: He seems to be bored by most things.
Ideals: Athletic, Professionalism, Gifted. Flaws: Ugly, Mundane. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bharash Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears blue trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. He has dyed his greying green crest a little too much giving a sharp green color. His eyes are gold and catlike.
Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Ruler, who enjoyed hunting, Bharash was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Bonds: Poor, Immigrant, Religious, Slave, Nature. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 78 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: Banded agate (4 gp). Smoky quartz (50 gp). Sard (50 gp). Brown-green garnet (140 gp). White opal (1000 gp). Rhodochrosite (4 gp). Deep green spinel (140 gp). Star rose quartz (50 gp).
Ozyman Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and wears green painted combat armor at almost all times. His red hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ozyman took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Amber (40 gp). Jade (40 gp). Rhodochrosite (6 gp). Rock crystal (80 gp).
Quick Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. He has styled his gray fur well, parting it to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His necromantic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: To reunite with his old friends; and to unite with his brother
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Rich, Family, Adventurer. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 65 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran, Giant
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1300 gp. Banded agate (4 gp). Citrine (20 gp). Red-brown spinel (40 gp). Malachite (4 gp). Brown-green garnet (40 gp). Amber (40 gp). Violet garnet (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
