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NPC Generator

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Advanced [show]


Morgran Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear blue tank tops with black pants. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Navigator job and began his own company from there.

Motivation: Seeks redemption.

Flaws: Antagonistic. Bonds: Job, Mentor, Criminal record, Religious. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Morgran Orcfoe, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)18 (+4) 12 (+1)7 (-2)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Auran, Gnoll, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Shivering Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His gray fur is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Immigrant, Attractive. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Shivering Shore, Male Tabaxi Aristocrat 5
Medium (6'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 18 (+4)12 (+1)
Skills Animal Handling +7, Religion +5
Senses Passive Perception 14
Languages Common, Druidic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a white handlebar mustache and slicked back white hair. His eyes, though not visible through his cowl, are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Guard.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Professionalism. Flaws: Insane. Bonds: Job, Military. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Tim Ray, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills Arcana +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Dayereth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Miner uniform. His hair is chestnut and curly. His blue eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: Dayereth was raised in a hard working conservative environment. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Dayereth Mellerelel, Male Elf Cleric 5
Medium (5'1") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)16 (+3) 14 (+2)9 (-1)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Auran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Old masterpiece painting (700 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Oblar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His golden hair is matted, messy, and big. This brown eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with singing.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Oblar Goodearth, Male Halfling Monk 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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