Ivellios Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and sports pastel clothing, slightly heavier than average wear. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: Born in the west to a Guard, Ivellios learned a great deal about his mother's area of expertise. He has had some formal painting training, and achieved minor success. He has drifted from career to career and currently works as a Guard.
Motivation: Further expansion of business.
Ideals: Athletic, Fighting, Persistence, Artistic. Bonds: Job. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 25 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Tordek Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a moderate pudge and is not very fit. He wears his brown hair down. His eyes are gray and catlike.
Personality: Tordek hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast island. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and to pay off his debts
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Nature, Debt. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: Smoky quartz (20 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His golden hair is cut short. His eyes are gray and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Harbek lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.
Motivation: He is unsatisfied with his job; and he is wracked by social anxiety
Flaws: Secretive, Fearful, Racist. Bonds: Attractive, Family, Job. Occupation: Cartwright
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 19 (+4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Naeris Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is matted, messy, and big. His green eyes peer out from beneath his wide-brimmed black hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Sensitive. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Smoky quartz (60 gp). Moss agate (10 gp). Red garnet (60 gp).
Damien Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long chestnut hair is drawn into a two foot long braid. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his father. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
