Blorg Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His long black hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. Blorg enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in a small village he learned the ways of the warrior from his mother. Blorg was born on a far northern island where he grew up under the tutelage of his mother, an expert Ruler. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Immigrant, Enemies. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp.
Oblar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This southern man typically wears green cloth garments or leather armor. His clothes are grease stained in places. His hair is golden and curly. He has a dull look in his gray eyes.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Cartwright business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Insane. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 6000 sp.
Alex Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple brown line shooting up and back down. His white hair is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.
History: He was born in the east. His childhood dream was to be a Laborer, but he was a colossal failure. He left for the east, certain he would find work there.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Professionalism. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 67 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 60 pp.
Erdan Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is greedy.
Ideals: Joker. Bonds: Rich, Attractive, Slave, Has a crush. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Nelkin Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He sports pastel clothing, slightly heavier than average wear, marred by beers. He has done his best to style his black hair to look like a famous performer. His eyes are gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered
History: Nelkin lived on a farm with his father, near the main road leading to a nearby town. One day when Nelkin was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Nelkin was heart-stricken from the event, and his mother started working long hours to provde for them. He has since lost track of the people in his past.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends
Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Adventurer, Family. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 125 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Giant
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Gold and ruby ring (11000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Sapphire pendant on gold chain (900 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A silver and pearl hairclip (70 gp). Gold cup set with emeralds (11000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
