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NPC Generator

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Advanced [show]


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, grey cloak. His whole body is exceptionally muscular. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Erky was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to gnomish people

Ideals: Philantrophist, Extrovert. Flaws: Racist. Bonds: Immigrant, Adventurer, Military. Occupation: Dyer

Voice: French accent

Attributes [hide]

Erky Musgraben, Male Gnome Wizard 1
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs


Gilbert Denholm, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his golden hair to look like a famous performer. He has gray eyes and a black hat with a tan feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Succubi in disguise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Enemies, Immigrant. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Gilbert Denholm, Male Human Aristocrat 7
Medium (5'0") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 12 (+1)13 (+1)
Skills Nature +7, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Draconic, Giant
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp. Blue star sapphire (800 gp). Freshwater pearl (6 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Oakes, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is wearing a long, blue, dusty cloak. His right leg appears badly burned and disfigured. His black hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Don took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Don Oakes, Male Human Sorcerer 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills History +5, Medicine +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1400 gp. Sardonyx (70 gp). Black pearl (900 gp). Zircon (70 gp). Obsidian (11 gp).


Social Check DCs


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Baker and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Baker

Voice: Deep voice with rolling R's

Attributes [hide]

Immeral Ofandrus, Male Elf Fighter 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Enialis Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. He keeps his long auburn hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a brothel owner, Enialis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, In love, Criminal record, Mentor. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Enialis Hanali, Male Half-Elf Fighter 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10000 cp. Obsidian (7 gp). Onyx (70 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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