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Advanced [show]


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a tan vest and prefers red and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His silver hair is cut short. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Carter profession.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Rich. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Aramil Dalanthan, Male Elf Wizard 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 18 (+4)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 14
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1600 sp. Pink pearl (50 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Eldon Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky white painted plate armor. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and to reunite with his absent mother

Ideals: Justice, Philantrophist. Bonds: Rich, Family, Job. Occupation: Servant

Voice: German accent

Attributes [hide]

Eldon Garrick, Male Gnome Monk 7
Small (3'3") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His fur is brown, silky, and of moderate length. His eyes are yellow.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Born to a Navigator, his father struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to tabaxi people

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Aura In the Wind, Male Tabaxi Wizard 14
Medium (5'7") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 55 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Investigation +7, Performance +6
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears bulky white painted plate armor. His silver hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Dilettante, but he got bored and became a Farmer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Insane, Antagonistic, Shy. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Pâsh Huckabee, Male Half-Orc Rogue 12
Medium (6'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 65 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Deception +5, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Banded agate (11 gp). Moss agate (11 gp). Golden yellow topaz (900 gp). Sard (80 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Lone Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears rags and sports a simple walking cane. His white fur has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: Lone hails from a village terrorized by orcs. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: An old rival family wants him found; and doesn't want to be a laborer and was forced into it by his family

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Enemies, Job, Family. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Lone Timber, Male Tabaxi Barbarian 4
Medium (5'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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