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Advanced [show]


Darrak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting grey shirt and pants. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Gifted. Flaws: Terse. Bonds: Adventurer, Criminal record. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Darrak Steelfist, Male Dwarf Rogue 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 500 sp.


Social Check DCs


Immeral Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His red hair and beard is wavy and long. He has several tiny opal earrings on each ear.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Immigrant, Nature. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Immeral Casilltenirra, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp. Lapis lazuli (9 gp). 1 Darkwood Shield.


Social Check DCs


Tree Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His orange fur is singed and shortened. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Tree does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Depressed. Bonds: Poor, Military. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Tree Plume, Male Tabaxi Wizard 16
Medium (6'6") Tabaxi, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 70 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +8, Nature +9
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Giant, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444444332

Possessions: 10000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His red hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Disease, Shy, Racist. Bonds: Attractive, Slave. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Hobart Wildheart, Male Halfling Bard 10
Small (3'0") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 11 (+0)17 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1700 gp.


Social Check DCs


Skog Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His hair is long and silver with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Skog was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Religious. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Skog Denholm, Male Half-Orc Paladin 5
Medium (5'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 19 (+4)6 (-2)
Skills Religion +4, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 200 gp.


Social Check DCs

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