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NPC Generator

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Advanced [show]


Erias Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green armored body suit, with a simple pastel line shooting up and back down. He has a long white beard with little hanging trinkets. His eyes are violet and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Slave. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Erias Daerdahk, Male Dwarf Ranger 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Deception +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Right-Handed Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His beige fur is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Right-Handed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Mundane, Secretive. Bonds: Attractive, Immigrant, Mentor. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Right-Handed Prim Posies, Male Tabaxi Paladin 11
Medium (5'3") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +8, Deception +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 310 pp. Silver pearl (130 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His brown hair is thinning but still full. He has gleaming, smiling hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his mother. One day when Arnold was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Arnold was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Artistic, Fighting. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Stratford, Male Human Wizard 11
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 19 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 8 (-1)18 (+4) 17 (+3)10 (+0)
Skills Medicine +7, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Aquan, Orc, Druidic
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444432100

Possessions: 2000 gp. Silver comb with moonstones (800 gp). Gold music box (4000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Old masterpiece painting (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.


Social Check DCs


Rurik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his black hair up in a very large beehive style do. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Rurik Goldfinder, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)15 (+2) 13 (+1)7 (-2)
Skills Investigation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. 1 Half-Plate.


Social Check DCs


Azgrom Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His black hair is heavily combed to the right. This amber eyed northerner is not easily forgotten.

Personality: Azgrom hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Roofer, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Artistic, Fighting. Bonds: Attractive, Adventurer, Poor. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Azgrom Windsor, Male Half-Orc Warrior 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Holy water.


Social Check DCs

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