Quick Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear pastel tank tops with brown pants. His brown fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious, Job. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 105 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +6
Possessions: Just what you see.
Dayereth Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears light armors faded through time and improper care. With bright brown hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.
History: When he was but 3 years old his parents immigrated from the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. He was granted arcane powers by his dying brother.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
William Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear brown tank tops with black pants. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. William grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did William. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Depressed. Bonds: Religious, Criminal record, Family. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Violet garnet (1400 gp).
Godfrey Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is white. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Adventurer job and began his own company from there.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting, Athletic. Bonds: Job, Religious, Military. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 140 gp. Citrine (30 gp).
Zedaar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. His crest is bronze and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.
History: His mother raised him in a mountain cabin. Zedaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his music dream.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 170 gp.
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