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NPC Generator

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Advanced [show]


Alexandre York, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He is obsessed with his god.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To get a good night's sleep; and revenge

Flaws: Antagonistic, Insomniac. Bonds: Religious, Adventurer, Enemies. Occupation: Painter

Voice: Stutters

Attributes [hide]

Alexandre York, Male Human Bard 6
Medium (5'6") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and a wedding ring on his right hand. His hair is long and white with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Olunt took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: In love, Attractive. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Olunt Gorunn, Male Dwarf Monk 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 113 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)12 (+1) 15 (+2)7 (-2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 400 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver comb with moonstones (1000 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Golden circlet with four aquamarines (4000 gp).


Social Check DCs


Kildrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black costume with the symbols of his god on his torso. He wears a colorful flower in his white hair. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Criminal record. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Kildrak Aranore, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)15 (+2) 9 (-1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Lance Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His tied-back hair is golden. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. After coming to the age of reason, Lance took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Lance Richie, Male Half-Elf Warrior 12
Medium (5'5") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 57 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: Citrine (40 gp). Golden yellow topaz (300 gp). Rhodochrosite (6 gp). Blue-white diamond (4000 gp). Red-brown spinel (40 gp). Star rose quartz (40 gp). White opal (1000 gp). Fiery yellow corundum (1000 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Trail Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his black fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered painting. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Gifted, Pacifist, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Trail Buttons, Male Tabaxi Warrior 2
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 370 gp. 1 Darkwood Shield.


Social Check DCs

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