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Advanced [show]


Anselm Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He is wearing a tight green one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a sickle. His hair is short and auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Half-Elven people; and to be a locksmith again

Flaws: Racist. Bonds: Job, Has a crush, Rich, Family. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Anselm Xistsrith, Male Half-Elf Wizard 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Gimurt Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He wears his auburn hair down. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.

Motivation: He is greedy; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant, Rich. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Gimurt Hammerstone, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His yellow fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small desert village. When Pelt reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Philantrophist. Bonds: Rich, Enemies, Nature, Military. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Pelt In the Morning, Male Tabaxi Aristocrat 10
Medium (6'9") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 19 (+4)15 (+2)
Skills Animal Handling +8, Deception +6
Senses Passive Perception 14
Languages
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 16000 sp. Rhodochrosite (11 gp). Malachite (11 gp). Onyx (40 gp). Aquamarine (300 gp). Black star sapphire (1600 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erdan Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many tan ritualistic tattoos. He has the majority of his body covered in plate. His white hair, when down, is lengthy. His fierce blue eyes like to dwell on things.

Personality: Erdan is depressed about a lot of things. He tends to be a nihilist. Erdan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Depressed. Bonds: Family, Immigrant, Adventurer. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Erdan Perceval Burke, Male Half-Elf Bard 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. A small bag of saffron. (80 gp). Cloth of gold vestments (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs


Gomory Dryden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He keeps his black hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Gomory Dryden, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 8000 cp.


Social Check DCs

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