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Advanced [show]


Naal Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His hair is short and red. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Naal Aloro, Male Elf Monk 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)18 (+4) 8 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Terran, Sylvan, Infernal, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 6000 cp. Eye agate (9 gp). Azurite (9 gp). Lapis lazuli (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Art Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered blue stockings. His brown fur is still thick. His face is scarred and worn.

Personality: Art hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He enjoys reading and quiet.

History: He was born at the edge of vast island. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Artistic, Logical. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Art Running, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 29 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)16 (+3) 16 (+3)17 (+3)
Skills Insight +7, Nature +7
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: Aquamarine (700 gp). Moonstone (40 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snafû Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Snafû grew up listening to his father's many stories. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world.

Ideals: Athletic, Passionate, Logical. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Snafû Browning, Male Half-Orc Warlock 4
Medium (5'6") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His hair is short and black. His thin eyebrows rest above his beady brown eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not trust anyone and sleeps with one eye open.

History: He was born in the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Brandon, Male Human Druid 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 pp.


Social Check DCs


Norkruuth Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. His brass crest is kept up in a ponytail inside a top hat. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Norkruuth was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Norkruuth Argenthrixus, Male Dragonborn Barbarian 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Climber’s kit.


Social Check DCs

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