Faran Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a blue cloak and cross-gartered white stockings. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Faran lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Attractive, Family. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1600 gp. Banded agate (5 gp). Rock crystal (70 gp). Peridot (70 gp). White pearl (80 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.
Purban Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and tends to wear a large black jacket. His left leg appears badly burned and disfigured. His head has been shaved. His eyes are blue and he is always smoking a pipe.
Personality: This man loves singing and to teach people singing more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 11 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp. Deep green spinel (110 gp). Azurite (7 gp). Freshwater pearl (7 gp). Bloodstone (30 gp).
Aelar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing colorful clothing, dressed as a Seamstress. Beneath his clothing is a huge mess of scar tissue. His brown hair is still thick. His eyes are green and beady.
Personality: Aelar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by drow. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 15
Hit Points 18 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
Possessions: 3200 sp. Jet (110 gp). Jet (110 gp).
Oloric Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His red hair is drawn into a tight pony tail with a cross scrunchie. He has blue eyes and a black hat with a tan feather.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Oloric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He feels threatened by others; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Disciplined. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 sp.
Shadow Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His red fur is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.
History: Shadow was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Athletic, Artistic. Bonds: Attractive, Adventurer, Job. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 120 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
