Tordek Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, brown cloak. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered writing. Since then, he has sought to make the best of life.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to prove his worth to the world
Ideals: Athletic, Artistic, Gifted, Optimist. Flaws: Impulsive. Bonds: Debt. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 190 gp.
Beloril Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a robe, a symbol of the four houses of cards around his neck, and a sickle on his belt. His silver hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp.
Thamior Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a red coat with violet slacks. He wears a Stetson hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamior is combative with any and all who dare try his patience in the slightest.
History: Thamior was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.
Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Justice. Flaws: Insane, PTSD. Bonds: Enemies, Poor. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 300 gp. Azurite (9 gp).
Bhevek Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He prefers to wear green clothing when he does not wear armor. He has a hunchback. He has chestnut hair. He has gleaming, smiling blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Job, Has a crush. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kellen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, black cloak. His chestnut hair is matted, messy, and big. His eyes are hazel and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.
History: Sold as a small child to a wizard, Kellen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has achieved small success as a Marshal.
Motivation: Expand his business; and regain custody of his daughter
Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Mentor, Job, Family. Occupation: Marshal
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
