Crampernap Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'3" and dresses in collared shirts and wears a proper scarf over his head. His left hand appears badly burned and disfigured. He keeps his blonde hair in a pixie cut. His green eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Crampernap and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Adventurer
Voice: Booming voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: Tourmaline (130 gp). Tourmaline (130 gp).
Peter Brady, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Tailor, and a wedding ring on his right hand. His hair is always cut to a buzz. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Impeccable. Flaws: Insane. Bonds: In love, Attractive, Poor, Enemies. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Silver pearl (140 gp).
Gimurt Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a white poncho over his likewise colored trousers and shirt. His golden hair is still thick. His eyes, though not visible through his cowl, are gray.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Gimurt grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has set out to sabotage the competition.
Motivation: He wants revenge against illithids; and he's looking for his big break
Flaws: Secretive. Bonds: Adventurer, Job, Enemies. Occupation: Dyer
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 7000 cp. 1 Banded mail.
Hamil Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Glassblower, Hamil learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Glassblower.
Motivation: Further expansion of business.
Flaws: Ugly, Impulsive. Bonds: Religious, Job, Nature. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Freshwater pearl (6 gp). Rhodochrosite (6 gp). 1 Masterwork Musical instrument.
Kelter Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears skinny pants and wears a blue and black robe with the hood down. He has a hunchback. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Pacifist. Flaws: Ugly. Bonds: Slave, Rich, In love. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 22 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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