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Advanced [show]


Quarion Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his whip ready. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Poor, Job. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Quarion Amakiir, Male Half-Elf Warrior 13
Medium (5'0") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 89 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Auran, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 pp. Freshwater pearl (7 gp). Chalcedony (50 gp). Citrine (50 gp).


Social Check DCs


Anselm Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. With a patchy auburn beard and wild auburn hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Insane, Racist. Bonds: Attractive, Job, Family. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Liadon, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Barendd Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy black pantaloons and a green scarf. His red hair is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. Some 8 years later his spouse died after the birth of his son. Heartbroken, Barendd never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, In love. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Barendd Ironfist, Male Dwarf Warlock 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills History +6, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Undercommon, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 7000 sp. Emerald (400 gp). Blue sapphire (400 gp). Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with white pants. He has copper crest. His half smiles and red eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Donaar lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Donaar Hshhsstoroth, Male Dragonborn Commoner 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp. 1 Darkwood Shield.


Social Check DCs


Alvyn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He carries with him a set of warhammers on his belt, each one with a amethyst on the hilt. His silver hair has been sun bleached extensively. He has amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of northern immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Fighting, Opinionated. Bonds: Family, Immigrant, Mentor. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Alvyn Shadowcloak, Male Gnome Ranger 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs

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