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NPC Generator

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Advanced [show]


Great In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries a battered scimitar and tarnished longbow as well. His fur, while still mostly orange, has prominent grey streaks. His eyes are likewise blue.

Personality: Great speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Great grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Adventurer, Nature, Job. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Great In the Morning, Male Tabaxi Paladin 20
Medium (6'5") Tabaxi, Neutral Evil (CR 20)
Armor Class 13
Hit Points 156 (20d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Performance +9
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +7 / 5d10+1, Ranged +9 / 5d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15033

Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). An abacus with copper, silver and gold markers (140 gp). Old masterpiece painting (1800 gp). Jeweled electrum ring (8000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ernest Walpole, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a brown and violet robe with the hood down. His chestnut hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Optimist, Pacifist, Artistic. Flaws: Disease. Bonds: Job. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Ernest Walpole, Male Human Monk 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Deep blue spinel (800 gp). Banded agate (7 gp). Eye agate (7 gp).


Social Check DCs


Joser Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is typically in his Miner uniform. He keeps his long red hair kept up in a rat tail. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small desert village. Joser liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Regain custody of his son.

Ideals: Joker, Justice. Bonds: Job, Nature, Family. Occupation: Miner

Voice: German accent

Attributes [hide]

Joser Goldfound, Male Halfling Rogue 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alvyn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has a slight overbite and is overall scrawny. His black hair is cut short. His half smiles and brown eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: Many drow want him driven away; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Attractive, Criminal record, Rich, Family, Enemies. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Alvyn Dunben, Male Gnome Commoner 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 43 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Performance +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 2000 gp. Jeweled anklet (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Halander Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is blonde and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Halander was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Halander Cherrycheeks, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)9 (-1) 14 (+2)18 (+4)
Skills Intimidation +7, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs

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