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NPC Generator

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Advanced [show]


Raer Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a brown suit. He has shaved his head bald. His eyes are likewise hazel. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of brigands once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of brigands; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Criminal record, Enemies, Military, Nature. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Raer Cooper, Male Half-Elf Expert 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears bulky red painted plate armor. His clothes are grease stained in places. He sports a long auburn beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He struck the Barrister job and began his own company from there.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Bonds: Poor, Immigrant, Job, Attractive, Military. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

John Hartford, Male Human Warrior 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 10 pp. Rock crystal (80 gp).


Social Check DCs


Don Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered shortspear and tarnished quarterstaff as well. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly, Antagonistic. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Don Tewksbury, Male Human Aristocrat 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Heward Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'9" and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his morningstar. His hair is short and silver. He has amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Enemies, Military. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Heward Amastacia, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 500 gp. Obsidian (15 gp). Chrysoprase (80 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He wears a broad hat to hide his balding. His half smiles and violet eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Fargrim lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and doesn't want to be a servant and was forced into it by his family

Ideals: Impeccable. Bonds: Rich, Attractive, Adventurer, Family, Job. Occupation: Servant

Voice: Whispers

Attributes [hide]

Fargrim Holderhek, Male Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)13 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Lapis lazuli (10 gp).


Social Check DCs

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