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Advanced [show]


Nazdûg Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a tan poncho over his likewise colored trousers and shirt, and is pretty ugly. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with finding treasure.

History: He got into the Mortician business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Mortician for hire.

Motivation: To reunite with his old friends.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Nazdûg Blankley, Male Half-Orc Paladin 3
Medium (6'7") Half-Orc, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2600 sp.


Social Check DCs


Trynnicus Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fancy black suit. His crest is rusty, silky, and of moderate length. His half smiles and red eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trynnicus took refuge in the large cave and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Trynnicus Jharthraxyn, Male Dragonborn Paladin 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 9000 sp. Blue sapphire (1200 gp). Peridot (50 gp).


Social Check DCs


Oblar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered whip and tarnished falchion as well. His hair is white and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich southern family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Oblar Wildheart, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)18 (+4) 11 (+0)11 (+0)
Skills Athletics +7, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Giant, Draconic, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 800 pp. Aquamarine (1600 gp). Golden yellow topaz (1600 gp). White pearl (50 gp). Citrine (60 gp). Silver pearl (50 gp). Chalcedony (60 gp). Pink pearl (50 gp). Eye agate (12 gp). Blue sapphire (400 gp). Amber (50 gp). Blue quartz (12 gp). Peridot (60 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Golden pearl (50 gp). Golden yellow topaz (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Harvest Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy grey pantaloons and a pastel scarf. His yellow fur is singed and shortened. His eyes are blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. Harvest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Harvest grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: An old rival family wants him found; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Harvest Of Spirit, Male Tabaxi Warlock 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Duergath Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy white hair. His eyes, though not visible through his cowl, are violet.

Personality: Aggressive, abrasive, and angry, Duergath embodies much of what other species detest in the Dwarves. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Duergath Graybeard, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 19 (+4)14 (+2) 16 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 30 pp.


Social Check DCs

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