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NPC Generator

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Advanced [show]


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He is physically well-built. He has lavender fur. His eyes are copper and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tricking took refuge in the ruined castle and found the beat up greatsword and armor he uses now. After a long history of fighting, Tricking and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Mundane. Bonds: Religious, Poor, Nature. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Tricking Timber, Male Tabaxi Adept 5
Medium (6'9") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 11 (+0)19 (+4)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp. Hematite (12 gp). Citrine (50 gp).


Social Check DCs


Broce Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, white, dusty cloak. His auburn hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Broce studied abroad. After coming to the age of reason, Broce took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Broce Cobblelob, Male Gnome Adept 14
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 110 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)12 (+1) 14 (+2)19 (+4)
Skills Investigation +6, Persuasion +9
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 2000 gp. Red-brown spinel (100 gp). Black pearl (800 gp). Malachite (14 gp). Amber (100 gp). Rhodochrosite (14 gp). Violet garnet (800 gp).


Social Check DCs


Tethren Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His brown hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying sister.

Motivation: He feels threatened by others; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Pacifist, Joker, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Tethren Hope, Male Tiefling Warrior 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)19 (+4) 15 (+2)10 (+0)
Skills Arcana +7, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Sylvan, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dondon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a pixie cut. His violet eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. Dondon was born on a far eastern desert where he grew up under the tutelage of his father, an expert Fletcher. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Disciplined, Persistence, Impeccable. Bonds: Immigrant, Mentor. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Dondon Elderberry, Male Halfling Wizard 10
Small (3'2") Halfling, Neutral Good (CR 10)
Armor Class 15
Hit Points 42 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 2400 gp. Moonstone (80 gp). Silver pearl (40 gp). Citrine (80 gp). Lapis lazuli (11 gp). Blue quartz (11 gp). Golden pearl (40 gp). Rhodochrosite (11 gp). 1 Minor magic item.


Social Check DCs


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears rags and sports a simple walking cane. He has a hunchback. His hair is greying and his face has many wrinkles. His ears are large.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: He was born several months after his mother was called into army service. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Military, Criminal record. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Trey Washington, Male Human Sorcerer 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs

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