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NPC Generator

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Advanced [show]


Cory Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His thin eyebrows rest above his beady green eyes.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Ugly, Addict, Fearful. Bonds: Poor, Military. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Cory Kimberly, Male Human Warrior 6
Medium (5'7") Human, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Nature +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Elven, Ignan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Zaffrab Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He has a blonde handlebar mustache and slicked back blonde hair. This amber eyed northerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is an amazing painter.

History: He was born in a small forest village. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Bonds: Nature, Adventurer, Family. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Zaffrab Nackle, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and muscular, this northern man wears a faded coat and loose pants complete with top hat. He has dyed his greying black fur a little too much giving a sharp black color. His ears are large.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He's attracted to the PC.

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Rich, Criminal record. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Seven In the Morning, Male Tabaxi Fighter 4
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Burto Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear violet tank tops with brown pants. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: Born to a Servant, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Burto took refuge in the large cave and found the beat up sai and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to meet his childhood hero

Flaws: Ugly, Emotional. Bonds: Adventurer, Poor, Nature. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Burto Brightmoon, Male Halfling Adept 8
Small (3'0") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 34 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1500 gp. Azurite (12 gp).


Social Check DCs


Nicor Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. He sports a flattop hair cut. His silver eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. After coming to the age of reason, Nicor took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Nicor never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Nature, In love. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Nicor Sorrow, Male Tiefling Expert 7
Medium (6'10") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Performance +4, Survival +2
Senses Passive Perception 9
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 60000 cp.


Social Check DCs

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