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NPC Generator

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Advanced [show]


Feldûsh Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a red and green handkerchief worn on his right side. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.

History: Feldûsh hails from a village terrorized by illithids. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He would like to get married and retire; and balancing his hectic life and new knight responsibilities is difficult

Flaws: Disease. Bonds: Criminal record, Enemies, Job, Has a crush. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Feldûsh Tinley, Male Half-Orc Fighter 6
Medium (6'7") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 2000 sp. Violet garnet (1200 gp). Eye agate (10 gp). Hematite (10 gp). Blue sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Servant. He wears his yellow fur down. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Some 10 years later his spouse died after the birth of his son. Heartbroken, Gale never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love

Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: In love, Slave. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Gale Grass, Male Tabaxi Bard 3
Medium (5'5") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs


Gargax Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown broad hat and brown clothes. His long brass crest is drawn into a two foot long braid. His gold eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Bonds: Criminal record, Mentor, Nature. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Gargax Clethtinthiallor, Male Dragonborn Warlock 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)18 (+4) 11 (+0)16 (+3)
Skills Athletics +4, Religion +7
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Giant, Ignan
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 500 gp. Alexandrite (800 gp). Chrysoberyl (60 gp). Blue sapphire (700 gp). Black pearl (800 gp). Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is tall, broad shouldered and powerfully built. He has blonde hair. His eyes are likewise violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.

History: Born to a Sage, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Poor, Slave. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Kipper Sympony, Male Gnome Warlock 10
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 71 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Bilbron was raised in a hard working conservative environment. Bilbron was born on a far southern forest where he grew up under the tutelage of his father, an expert Architect. Some 2 years later his spouse died after the birth of his son. Heartbroken, Bilbron never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, In love, Job, Immigrant. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Bilbron Oomtrowl, Male Gnome Wizard 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 3 Antitoxin.


Social Check DCs

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