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Advanced [show]


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His white hair is matted, messy, and big. His gray eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Robert Sherwood, Male Human Wizard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Merchant. His brown fur is thinning but still full. His amber eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Hedonist, Antagonistic. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aura In the Wind, Male Tabaxi Warrior 5
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Pink pearl (80 gp). Malachite (14 gp). Hematite (14 gp). Alexandrite (900 gp).


Social Check DCs


Aust Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue tunic with brown highlights, and long pastel pants that bunch up around his shoes. His white hair is braided into rings. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.

History: He got into the Mercenary business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Mercenary like his father before him.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Religious. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Aust Xiloscient, Male Elf Sorcerer 9
Medium (5'3") Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs


Rurik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. He wears his brown hair up in a very large beehive style do. His eyes are amber and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Rurik was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wishes to resurrect an old love; and marry his sister to traveling adventurers

Ideals: Fighting. Bonds: Family, Rich, Adventurer, In love. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Rurik Trueanvil, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)13 (+1) 13 (+1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 130 gp.


Social Check DCs


Paymon Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Unemployed, and carries glaives. His silver hair is unkempt and raggedy. This red eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Mercenary, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Paymon Despair, Male Tiefling Expert 3
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)18 (+4) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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