Marbas Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. He has moderate length silver hair. His black eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.
History: Born in the north to a Server, Marbas learned a great deal about his father's area of expertise. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Red spinel (130 gp). Deep green spinel (130 gp). Coral (130 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Gruk Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He has a large grey mantle and cape that has been intricately interwoven into his blue robe. His white hair is matted, messy, and big. His eyes are likewise hazel.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and to be a gardener again
Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Armorer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 230 gp.
Odo Thorpe, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He keeps his long chestnut hair kept up in a rat tail. His half smiles and blue eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Odo was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 2000 cp.
Caeldrim Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is thinning but still full. His thin eyebrows rest above his beady violet eyes.
Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Caeldrim lived on a farm with his mother, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Ideals: Fighting, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 6000 cp.
Eiravel Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is black, silky, and of moderate length. His half smiles and blue eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Architect
Voice: American accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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