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NPC Generator

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Advanced [show]


Eberdeb Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, red, dusty cloak. His golden hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady gray eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: Gifted from a young age, Eberdeb studied abroad. After coming to the age of reason, Eberdeb took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Eberdeb Bafflestone, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)18 (+4) 16 (+3)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Gnoll, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 2 Holy water. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Raam Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a green and blue robe with the hood down. His hair is short and blue. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a forest tribe. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Optimist, Justice. Bonds: Attractive, Criminal record, Nature. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Raam Judgment, Male Tiefling Ranger 4
Medium (6'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 16 (+3)15 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 13
Languages Common, Orc, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Good lock. 1 Simple lock. 1 Silver holy symbol.


Social Check DCs


Guy Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, red shirt, and green tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He has green eyes and a grey hat with a red feather.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Guy was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Racist, Impulsive. Bonds: Job, Adventurer. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Guy Remein, Male Half-Elf Aristocrat 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Modean Light, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His black hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Fisher, but he was a colossal failure. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and wants a kiss

Flaws: Antagonistic, Fearful. Bonds: Mentor, Job, Has a crush. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Modean Light, Male Tiefling Commoner 5
Medium (5'7") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Fargrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His golden hair is lengthy and is close to two feet long. His ears are large.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Fargrim Ungart, Male Dwarf Wizard 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp.


Social Check DCs

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