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NPC Generator

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Advanced [show]


Cloak Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His fur is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: The child of a Mayor, who enjoyed hunting, Cloak was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the ruined castle and found the beat up bow and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Fighting, Joker, Professionalism. Bonds: Nature. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Cloak Plume, Male Tabaxi Sorcerer 6
Medium (6'10") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 14 (+2)15 (+2)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Sapphire pendant on gold chain (600 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).


Social Check DCs


Wrenn Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His hair, while still mostly blonde, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Doctor soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Wrenn Murnig, Male Gnome Monk 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 115 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 17 (+3)16 (+3)
Skills Perception +8, Stealth +7
Senses Passive Perception 17
Languages Common, Gnome, Draconic
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: Banded agate (5 gp). Obsidian (5 gp). Star rose quartz (30 gp). Coral (90 gp). Malachite (5 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Fiery yellow corundum (1100 gp). Blue star sapphire (1100 gp). Coral (90 gp). Red-brown spinel (90 gp). Deep blue spinel (1600 gp). Golden pearl (90 gp). 1 Medium magic item.


Social Check DCs


Flame In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'7" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown fur is thinning but still full. His thin eyebrows rest above his beady amber eyes.

Personality: Flame wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the east to a Actor, Flame learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Flame In Shadow, Male Tabaxi Paladin 4
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shamash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is short and black. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Adventurer, Religious, Enemies. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Shamash Xephyrbahnor, Male Dragonborn Fighter 13
Medium (6'8") Dragonborn, Neutral Good (CR 13)
Armor Class 10
Hit Points 93 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 17 (+3)18 (+4)
Skills Medicine +7, Persuasion +8
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 1000 gp. Smoky quartz (30 gp). Brown-green garnet (160 gp). Rhodochrosite (15 gp). Obsidian (15 gp). 1 Medium magic item.


Social Check DCs


Gorbundus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his brass crest down. His red eyes peer out from beneath his small black hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He struck the Scribe job and began his own company from there.

Motivation: His religion dominates his actions.

Ideals: Athletic, Disciplined. Bonds: Poor, Religious, Immigrant. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gorbundus Turnuroth, Male Dragonborn Aristocrat 7
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Performance +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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