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Advanced [show]


Borun Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'11". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: Borun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Borun and his spouse have recently divorced.

Motivation: To reunite with his absent father.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Borun Jamjar, Male Halfling Cleric 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)18 (+4)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs


Morkral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan cloak and cross-gartered pastel stockings. His auburn hair is still thick. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur, Logical. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Morkral Durthane, Male Dwarf Wizard 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 5000 cp. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Arannis Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His white hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He has always had a great fascination with Half-Elven culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his absent mother.

Flaws: Racist. Bonds: Immigrant, Family, Poor, Adventurer. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arannis Ofandrus, Male Half-Elf Druid 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp.


Social Check DCs


Kiirith Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. He has moderate length white crest. His eyes are a pleasant gold.

Personality: Kiirith hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and expand his business

Ideals: Artistic, Logical. Flaws: Selfish. Bonds: Slave, Job. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Kiirith Qyxpahrgh, Male Dragonborn Commoner 7
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His fur is gray and curly. His green unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the south. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Knight job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease, Impulsive. Bonds: Job, Immigrant, Adventurer, Criminal record. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Harvest Wind, Male Tabaxi Adept 9
Medium (6'6") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Deception +5, History +5
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 14000 sp.


Social Check DCs

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