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NPC Generator

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Advanced [show]


Ahvain Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue shirt with thin black vertical stripes and blue pants. He has a small bristly mustache and wavy silver hair. His green eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Ahvain and his spouse have recently divorced.

Motivation: Wants to work out more often; and a strong sense of loyalty to half-elven people

Ideals: Athletic, Philantrophist, Joker. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Ahvain Conway, Male Half-Elf Paladin 9
Medium (5'11") Half-Elf, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 92 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Halfling, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. Black opal (1000 gp). Blue quartz (12 gp). White pearl (140 gp). Chrysoberyl (140 gp). Deep blue spinel (1600 gp).


Social Check DCs


Korfel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large silver tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Korfel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Korfel Wasanthi, Male Elf Monk 11
Medium (4'7") Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 18 (+4)11 (+0)
Skills Perception +8, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Mormo Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His hair is short and red. His gold eyes peer out from beneath his wide-brimmed green hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered west to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Selfish, PTSD. Bonds: Adventurer, Criminal record. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Mormo Amuse, Male Tiefling Expert 16
Medium (6'8") Tiefling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 91 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Arcana +9, Stealth +6
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Dwarven, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 600 pp. Jade (120 gp). Aquamarine (1200 gp). Amethyst (120 gp). Deep green spinel (120 gp). Deep blue spinel (1200 gp). Blue quartz (11 gp). Blue star sapphire (700 gp). Red garnet (120 gp). Eye agate (11 gp). Fiery yellow corundum (700 gp). Rich purple corundum (700 gp). Red-brown spinel (120 gp). Red-brown spinel (120 gp). Violet garnet (1200 gp). Obsidian (11 gp).


Social Check DCs


Darrak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. Darrak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Darrak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Greedy, Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Darrak Bigtoe, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 290 gp.


Social Check DCs


Beloril Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His golden hair is matted, messy, and big. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Addict, Shy. Bonds: Poor, Adventurer, Military. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Beloril Loderr, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Antitoxin.


Social Check DCs

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