Halimath Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and silver. His eyes are a pleasant gray.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.
History: Gifted from a young age, Halimath studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: Wants his loneliness to end.
Ideals: Philantrophist, Gifted. Flaws: Cynical. Bonds: Attractive. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 130 gp. Chrysoberyl (90 gp). Red-brown spinel (90 gp).
Lorm Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His eyes are green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.
History: Born in the south to a Hunter, Lorm learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and he's attracted to the pc
Ideals: Impeccable, Fighting. Bonds: Attractive, Has a crush, Job. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Rhodochrosite (15 gp). Black pearl (1400 gp). Fire opal (1500 gp).
Dreali Berevan, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time, and is pretty ugly. He has styled his black hair well, parting it to the right. His violet eyes are slightly larger than normal.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.
History: He was born in a small forest village. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Has a crush, Nature. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 11 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 150 pp. Black opal (1600 gp). Blue quartz (7 gp). Deep blue spinel (1000 gp). Banded agate (7 gp). Golden pearl (130 gp). Silver pearl (130 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He has wavy blonde hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and to protect his home
Ideals: Entrepeneur, Persistence. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Barrister
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 90 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Moonstone (50 gp). Rock crystal (50 gp). Malachite (9 gp). Deep green spinel (150 gp). Fiery yellow corundum (700 gp). Aquamarine (600 gp). Star ruby (700 gp). Rose (50 gp).
Amnon Doom, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he tends to wear a large white jacket. His white hair is long and unkept. He has gold eyes and a white hat with a brown feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Amnon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was always a brilliant, if unscrupulous mind. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his absent mother.
Ideals: Logical. Flaws: Ugly, Depressed, Insane. Bonds: Poor, Family. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 16)
Armor Class 12
Hit Points 116 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 5000 gp. Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). A silver and pearl hairclip (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item. 1 Medium magic item.
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