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Advanced [show]


Smoking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He has dyed his greying red fur a little too much giving a sharp red color. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Religious, Military. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Smoking Of Passion, Male Tabaxi Fighter 11
Medium (5'11") Tabaxi, Neutral Good (CR 11)
Armor Class 15
Hit Points 66 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Deception +4, Sleight of Hand +9
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +9 / 3d8+5, Grapple +5

Possessions: 370 pp. Tourmaline (110 gp). Emerald (1100 gp).


Social Check DCs


Paymon Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears professional attire. His dark red hair is braided into rings. His gold eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Joker. Bonds: Attractive, Slave, Poor, Family. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Paymon Glee, Male Tiefling Barbarian 6
Medium (5'0") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 66 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has worked as a Bellfounder like his father before him.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive, Fearful. Bonds: Attractive, Rich, Job. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Halander Kettlewhistle, Male Halfling Druid 8
Small (2'11") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)19 (+4)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp).


Social Check DCs


Dimble Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his flail ready. He has shaved his head bald. His eyes are a pleasant gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. Dimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dimble decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Dimble managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Rich, Criminal record. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Dimble Sympony, Male Gnome Ranger 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Trail In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars, and carries daggers. His cinnamon fur is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Tabaxi culture. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Trail In Woods, Male Tabaxi Barbarian 8
Medium (5'0") Tabaxi, Neutral Good (CR 8)
Armor Class 15
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +5

Possessions: Chalcedony (20 gp). Bloodstone (20 gp). Violet garnet (800 gp).


Social Check DCs

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