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Advanced [show]


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His beige fur is greasy and uncared for. His ears are large.

Personality: Calm and collected, he is a well trained Assassin. He believes the world needs to unite to get rid of drow once and for all.

History: When he was but 4 years old his parents immigrated from the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Assassin job and began his own company from there.

Motivation: Wishes to resurrect an old love; and to be a masseuse again

Flaws: Ugly. Bonds: Job, Enemies, Immigrant, In love. Occupation: Assassin

Voice: Soft and mumbly

Attributes [hide]

Flame In the Wind, Male Tabaxi Aristocrat 1
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 12 (+1)19 (+4)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 100 sp.


Social Check DCs


Clerebold Remington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. He has black hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Religious. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Clerebold Remington, Male Human Sorcerer 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his yellow fur in a pixie cut. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Sailor, Nimble learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Sailor soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly. Bonds: Job, In love, Criminal record. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Nimble In the Wind, Male Tabaxi Cleric 6
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright violet suits and hats. His red hair is lengthy and is close to two feet long. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Heian was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and half-elven compassion

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Heian Galanodel, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears tan trousers with violet and white striped suspenders. He wears various colorful collared shirts. His hair is long and chestnut with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Entrepeneur. Bonds: Adventurer, Criminal record, Family. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Geoffrey Marlee, Male Human Cleric 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 16 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs

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